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Create a Detailed, Vector Clothespin Illustration


In the following tutorial you will learn how to create a detailed clothespin illustration. It all starts with a simple pixel perfect vector shape building techniques. Then we’ll use the appearance panel and Illustrator effects to add dimension to the illustration. You can use these professional techniques to create quality icons, detailed web graphics, and more.


Step 1

Hit Command + N to create a new document. Enter 600 in the width and height boxes, then click on the Advanced button. Select RGB, Screen (72ppi) and make sure that the Align New Objects to Pixel Grid box is unchecked before your click OK. Enable the Grid (View > Show Grid) and the Snap to Grid (View > Snap to Grid).
Next, you’ll need a grid every 5px. Go to Edit > Preferences > Guides > Grid, enter 5 in the Gridline every box and 1 in the Subdivisions box. You can also open the Info panel (Window > Info) for a live preview with the size and position of your shapes. Do not forget to replace the unit of measurement to pixels from Edit > Preferences > Unit > General. All these options will significantly increase your work speed.

Step 2

Pick the Rectangle Tool (M) and create a 20 by 230px shape. Fill it with R=0, G=148, B=68, and remove the color from the stroke. Select this green shape and go to Object > Path > Add Anchor Points.
Make sure that this shape is still selected, switch to the Direct Selection Tool (A) and focus on the top anchor points. Select the top, left anchor point and move it 100px down, then select the top, middle anchor points and move it 5px to the right. The Snap to Grid should ease your work.
Continue with the Direct Selection Tool (A) and focus on the bottom anchor points. Select the bottom, left anchor point and move it 30px up. Keep focusing on the bottom anchor points, pick the Delete Anchor Points Tool (-) and click on the middle anchor point (the circled one). In the end your green shape should look like the third image shown.

Step 3

Reselect the shape created in the previous step and go to Effect > Warp > Arc Lower. Enter the data shown below, click OK and go to Object > Expand Appearance.
Pick the Ellipse Tool, create a 10px circle, and place it as shown in the second image. Continue with the Ellipse Tool, create a 20 by 30px shape and place it as shown in the second image. Focus on this new shape, select it, pick the Convert Anchor Point Tool (Shift + C), and click on the top and bottom anchor points. In the end, it should look like the third image shown.

Step 4

Select the green shape, along with the two shapes created in the previous step, open the Pathfinder panel (Window > Pathfinder) and click on the Minus Front button. The resulting shape should look like the second image shown.
Next, you’ll need the Round Any Corner script. You can find it in the Vectortuts+ article 20 Free and Useful Adobe Illustrator Scripts. Save it to your hard drive, return to Illustrator, and grab the Direct Selection Tool (A).
Select the four anchor points highlighted in the second image and go to File > Scripts > Other Script. Open the Round Any Corner Script, enter a 2px Radius, and click OK. In the end, your shapes should look like the third image shown.

Step 5

For the following image you will need a grid every 1px. So, go to Edit > Preferences > Guides & Grid and enter 1 in the Gridline every box. Pick the Rectangle Tool (M), create two, 4 by 3px shapes, and place them as shown in the first image.
Now fill them with R=0, G=148, B=68, and go to Effect> Stylize > Rounded Corners. Enter a 5px radius, click OK, and go to Object > Expand Appearance. Select the resulting shapes, along with the large, green shape, and click on the Unite button from the Pathfinder panel.

Step 6

We need to return to "gridline every 5px". So, go to Edit > Preferences > Guides & Grid and enter 5 in the Gridline every box.
Reselect the green shape created in the previous step, make a copy in front (Command + C > Command + F), and drag it to the left as shown in the first image. The Snap to Grid should ease your work. Make sure that this copy is still selected and go to Object > Transform > Reflect. Check the Vertical button and click OK.

Step 7

Disable the Grid (View > Show Grid) and the Snap to Grid (View > Snap to Grid) then go to Edit > Preferences > General and make sure that the Keyboard Increment is set at 1px. Select the right, green shape and go to Object > Path > Offset Path. Enter a -1px Offset and click OK.
Duplicate the resulting shape (Command + C > Command + F). Select this copy and hit the right arrow once (to move it 1px to the right). Reselect both shapes created in this step, move to the Pathfinder panel, and click on the Minus Front button. Select the resulting group of shapes, turn it into a compound path (Object > Compound Path > Make), and fill it with R=96, G=195, B=109.

Step 8

Select the left, green shape and go to Object > Path > Offset Path. Enter a -1px Offset and click OK. Duplicate the resulting shape (Command + C > Command + F). Select this copy and move it 1px to the right.
Reselect both shapes created in this step, move to the Pathfinder panel, and click on the Minus Front button. Select the resulting group of shapes, turn it into a compound path (Object > Compound Path > Make), and fill it with R=96, G=195, B=109.

Step 9

Reselect the right, green shape and focus on the Appearance panel. First, replace the flat green with the linear gradient shown below. Next, add a second fill using the Add New Fill button. It’s the little, white square icon from the bottom of the Appearance panel.
Select this new fill, make it black, lower its Opacity to 8%, change the blending mode to Multiply, and go to Effect > Artistic > Film Grain. Enter the data shown below and click OK. Continue in the Appearance panel and add a 1pt stroke for this shape. Set its color at R=0, G=104, B=56, and align it to inside. The white number from the gradient image stands for location percentage.

Step 10

Select the left green shape, focus on the Appearance panel, and add a second fill. Make it black, lower its Opacity to 8%, change the blending mode to Multiply, and apply Effect > Artistic > Film Grain. Enter the data shown below and click OK. Continue in the Appearance panel and add a 1pt stroke for this shape. Set its color at R=0, G=104, B=56, and align it to the inside.

Step 11

Re-enable the Grid (View > Show Grid) and the Snap to Grid (View > Snap to Grid) then switch to "gridline every 1px". Pick the Ellipse Tool (L), create an 18px circle, and place it as shown in the first image. Fill it with none and add a 4pt stroke. Set its color at R=88, G=89, B=91, and align it to inside.
Switch to the Pen Tool, and draw an oblique path, as shown in the first image. Again, the Snap to Grid should ease your work. Add a 4pt stroke for this path, set its color at R=88, G=89, B=91, and open the Stroke panel. Focus on the Cap section and check the Round Cap button. In the end, it should look like the second image below.

Step 12

Reselect the two paths created in the previous step and go to Object > Path > Outline Stroke. Select the resulting shape and simply click on the Unite button from the Pathfinder panel.

Step 13

Select the shape created in the previous step and make two copies in front (Command + C > Command + F > Command + F). Select the top copy and move it 1px to the right. Reselect both copies and click on the Minus Front button from the Pathfinder panel. Turn the resulting group of shapes into a compound path (Object > Compound Path > Make) and fill it with white.

Step 14

Reselect the gray shape created in step 12, focus on the Appearance panel, and add a second fill. Select it, set its color at R=147, G=149, B=152, and go to Effect > Path > Offset Path. Enter a -1px Offset and click OK. Add a third fill for this shape, select it, set its color at R=209, G=211, B=212, and go to Effect > Path > Offset Path. Enter a -1.5px Offset and click OK.

Step 15

Pick the Ellipse Tool, create a 4px circle, fill it with R=88, G=89, B=91, and place it as shown in the following image. Next, you need to add the properties from the previous step to this small circle.
Here is how you can easily copy them. Go to the Layers panel, focus on the right side, and you’ll notice that every shape comes with a little gray circle. It’s called a target icon. Hold alt, click on the circle that stands for the shape edited in the previous step and drag onto the circle that stands for the little circle created in the beginning of this step.

Step 16

Pick the Ellipse Tool, create a 10px circle and place it as shown in the following image. Remove the color from the fill and add a 2pt stroke. Set its color at R=96, G=195, B=109, and align it to inside.
Move to the Appearance panel and add a second stroke for this shape using the Add New Stroke button. It’s the little, black square icon located at the bottom, left corner of the Appearance panel. Select this new stroke, make it 1pt wide, set its color at R=0, G=104, B=56, and align it to inside.

Step 17

Select all the shapes created so far (except the 10px circle created in the previous step) and duplicate them (Command + C > Command + F). Select these copies, click on the Unite button from the Pathfinder panel, then go to Object > Compound Path > Make. Fill the resulting path with black, send it to back (Shift + Command + [ ), lower its Opacity to 25%, and move it 1px to the right.

Step 18

Reselect the path created in the previous step, make a copy in front (Command + C > Command + F), select it, and move it 1px to the right. Increase its Opacity to 40% and go to Effect > Blur > Gaussian Blur. Enter a 3px radius and click OK.

Step 19

Return to "gridline every 5px". Pick the Rectangle Tool (M) and create a 30 by 230px shape. Fill it with R=0, G=148, B=68, remove the color from the stroke, and go to Effect > Stylize > Rounded Corners. Enter a 3px radius, click OK, and go to Object > Expand Appearance.

Step 20

Disable the Snap to Grid (View > Snap to Grid). Select the shape created in the previous step and go to Object > Path > Offset Path. Enter a -1px Offset and click OK. Duplicate the resulting shape (Command + C > Command + F). Select this copy and move it 1px to the right. Reselect both shapes created in this step, move to the Pathfinder panel, and click on the Minus Front button. Fill the resulting shape with R=96, G=195, B=109.

Step 21

Focus on the green, rounded rectangle created in step 19 and use the technique mentioned in step 15 to copy the properties used for the green shape edited in step 10.

Step 22

Re-enable the Snap to Grid (View > Snap to Grid) and switch to "gridline every 1px". Pick the Rectangle Tool, create a 24 by 73px shape, and fill it with a random color. Place it as shown in the first image and go to Effect > Stylize > Rounded Corners. Enter a 2px radius, click OK, and go to Object > Expand Appearance.
Select the resulting shape and make two copies in front (Command + C > Command + F > Command + F). Select the bottom copy and move it 1px up. Reselect both copies and click on the Minus Front button from the Pathfinder panel. Fill the resulting shape with R=96, G=195, B=109.

Step 23

Reselect the rounded rectangle created in the previous step and replace the flat color used for the fill with the linear gradient shown below. Remember the the white numbers from the gradient image stand for location percentage.

Step 24

Reselect the shape edited in the previous step, focus on the Appearance panel, and add a second fill. Make it black, lower its Opacity to 5%, change the blending mode to Multiply, and go to Effect > Artistic > Film Grain. Enter the data shown below and click OK. Keep focusing on the Appearance panel, make sure that no fill or stroke is selected and go to Effect > Stylize > Inner Glow. Enter the data shown below and click OK.

Step 25

Pick the Rectangle Tool, create a 24 by 9px shape, and fill it with the linear gradient shown below. Place it as shown in the following image and go to Effect > Stylize > Rounded Corners. Enter a 2px radius, click OK, and go to Object > Expand Appearance.

Step 26

Select the shape created in the previous step and make two copies in front (Command + C > Command + F > Command + F). Select the top copy and move it 1px down. Reselect both copies and click on the Minus Front button from the Pathfinder panel. Fill the resulting shape with R=0, G=104, B=56.

Step 27

Reselect the shape created in step 25 and make two new copies in front (Command + C > Command + F > Command + F). Select the top copy and move it 2px down. Reselect both copies and click on the Minus Front button from the Pathfinder panel. Fill the resulting shape with R=96, G=195, B=109.

Step 28

Reselect the shape created in step 25 and make a copy in front (Command + C > Command + F). Fill it with the linear gradient shown in the second image and open the Transparency panel. Select this copy, along with the original shape, open the fly-out menu of the Transparency panel and click on Make Opacity Mask. In the end, your masked shape should look like the third image shown.

Step 29

Pick the Rectangle Tool, create a 24 by 15px shape, and fill it with the linear gradient shown below. Place it as shown in the following image and go to Effect > Stylize > Rounded Corners. Enter a 2px radius, click OK, and go to Object > Expand Appearance.

Step 30

Select the shape created in the previous step and make two copies in front (Command + C > Command + F > Command + F). Select the top copy and move it 1px up. Reselect both copies and click on the Minus Front button from the Pathfinder panel. Fill the resulting shape with R=0, G=104, B=56.

Step 31

Reselect the rounded rectangle created in step 29 and make two copies in front (Command + C > Command + F > Command + F). Select the top copy and move it 2px up. Reselect both copies and click on the Minus Front button from the Pathfinder panel. Fill the resulting shape with R=96, G=195, B=109.

Step 32

Reselect the rounded rectangle created in step 29 and make a copy in front (Command + C > Command + F). Fill it with the linear gradient shown in the second image. Select this copy, along with the original shape, open the fly-out menu of the Transparency panel, and click on Make Opacity Mask. In the end, your masked shape should look like the third image shown.

Step 33

Pick the Rectangle Tool (M) and create a 28 by 6px shape. Fill it with a random color and place it as shown in the first image.

Step 34

Select the rectangle created in the previous step and go to Effect > Distort & Transform > Transform. Enter the data shown below, click OK, and go to Object > Expand Appearance. In the end, you should have a group of five, perfectly aligned rectangles.

Step 35

Select the large, rounded rectangle edited in step 21, and go to Object > Path > Offset Path. Enter a -1px Offset and click OK. Select the resulting shape, along with the top rectangle created in the previous step, and click on the Intersect button from the Pathfinder panel.

Step 36

Reselect the shape created in the previous step and focus on the Appearance panel. First, replace the flat color from the fill with the linear gradient shown below. Add a second fill for this shape and make it black.
Select it, lower its Opacity to 5%, change the blending mode to Multiply, and go to Effect > Artistic > Film Grain. Enter the data shown below and click OK. Move down to the other four rectangles and add the same properties. Use the target icons to easily copy the properties.

Step 37

Pick the Rectangle Tool, create a 27 by 55px shape, and place it as shown in the following image. Remove the color from the fill add a 4pt stroke, set its color at R=88, G=89, B=91, and go to Effect > Stylize > Rounded Corners. Enter a 5px radius and click OK.

Step 38

Focus on the rectangle created in the previous step. Pick the Direct Selection Tool (A), select the top, left anchor point, and hit the Delete key on your keyboard. Select the resulting path and move to the Stroke panel. Check the Round Cap button and then apply Object > Path > Outline Stroke.

Step 39

Select the shape created in the previous step and make two copies in front (Command + C > Command + F > Command + F). Select the top copy and move it 1px to the right. Reselect both copies and click on the Minus Front button from the Pathfinder panel. Fill the left shape with R=209, G=211, B=212, and the right shape with R=65, G=64, B=66.

Step 40

Copy the properties used for the small circle edited in step 15 to form the gray shape created in step 38.

Step 41

Pick the Rectangle Tool, create a 4 by 59px shape, and fill it with R=88, G=89, B=91. Place it as shown in the following image and go to Effect > Stylize > Rounded Corners. Enter a 2px radius, click OK, and go to Object > Expand Appearance.

Step 42

Select the shape created in the previous step and make two copies in front (Command + C > Command + F > Command + F). Select the top copy and move it 1px to the right. Reselect both copies and click on the Minus Front button from the Pathfinder panel. Fill the resulting shape with white.

Step 43

Again, copy the properties used for the small circle edited in step 15 to the rounded rectangle created in step 41.

Step 44

Select all the shapes created starting with the nineteenth step and duplicate them (Command + C > Command + F). Select these copies, click on the Unite button from the Pathfinder. Fill the resulting path with black, send it to back (Shift + Command + [ ), lower its opacity to 25% and move it 1px to the right.

Step 45

Reselect the path created in the previous step, make a copy in front (Command + C > Command + F), select it, and move it 1px to the right. Increase its Opacity to 40% and go to Effect > Blur > Gaussian Blur. Enter a 3px radius and click OK.

Conclusion

Now your work is done. Here is how it should look.

How to Create a Line Art Vintage Vector Scooter in Illustrator

In today’s tutorial, I’m going to show you how to create a vintage vector scooter illustration. I’ll show you how to create simplified line art without overcomplicating the image. You’ll learn how to create a quick texture as a finishing touch from resources you have available to you within Adobe Illustrator. Learn how to give your work a vintage vector art feel.


Step 1

I’ll be using a stock image as a reference in this tutorial. In this tutorial, we’ll take it from a standard pixel based image to a well worn and stylish vintage graphic. Let’s get started with creating this retro vector.
I’m going to start the line art by drawing complete shapes that don’t require additional lines from elsewhere to complete their form. All the line work, unless otherwise stated will be a 2pt Stroke Weight.
When doing a simplified line art version from a stock image, you want to only focus on the key elements of the object’s design. This is a little easier said than done when it comes to a complex item such as a scooter… and even more so if you’re like myself and don’t know a thing about scooters, other than they have two wheels. We can see an example of simplifying a detail with the wing mirrors and break.
As long as when you look at the object on the entire illustration, you could name it, or have a good idea of its purpose, then you’ve simplified it well. You can tell by these shapes that one if a wing mirror and one is a break. You don’t need to see the ribs in the metal work, nor the hinge in the break.

Step 2

Now to draw the rest of the connecting lines. Ensure you have Smart Guides enabled (Command + U) and then draw in the rest of the elements – apart from the wheels, windscreen and chrome bars at the back.

Step 3

For the wheels, I’m going to be using the Ellipse Tool (L) and then the Free Transform Tool (E) to rotate and modify the circle for the tire.
Then duplicate the shape and resize it for the inside. I’m going to keep the tires simplified and not draw with inside spokes or the suspension of the wheel. I aim to use a thick stroke weight for the majority of the line art and if you draw in each detail of the scooter, the lines will look overly complicated.

Step 4

While a circle for the wheel is selected, use the Pen Tool (P) to add points where the lines intersect with the rest of the body using Smart Guides (Command + U) for help.

Step 5

With the Direct Selection Tool (A), select the lines between your newly added points and delete them. You’re aiming to delete the lines that are overlapping onto the scooter’s body work.

Step 6

For the chrome bars at the back, I’ve drawn them with a 4pt Stroke Weight set of lines and then used Object > Expand to turn the strokes into filled shapes.
I then gave the shapes a 2pt Stroke Weight and used Pathfinder > Unite to create two chrome bar sections. One bar should be seen as overlapping the other. I’ve then used the same method of adding new points with the Pen Tool (P) and deleting points with help from the Direct Selection Tool (A) to tidy up the overlapping areas.

Step 7

Select All of your line work (Command + A) and then use the Live Paint Bucket (K) to fill in the areas. I’ve created a vintage style palette with the idea of an enamel coated metal body and worn leather seat. After filling each shape, I selected the Live Paint group and changed the stroke color to white.

Step 8

To give the scooter more definition, I’m going to add some 0.5pt Stroke Weight lines around the body and seat. Again, use Smart Guides (Command + U) to help you intersect the lines.

Step 9

For the lines on the seat, I’m going to create a stitch effect. In the Appearance panel, click on the Add New Effect button and go to Path > Offset Path and offset by 1pt. This will create a double line effect with 1pt in between. Then in the Stroke panel, I’m going to enable dashes and enter the value 2pt.

Step 10

I’m going to draw some additional lines on the body work to create shines in the enamel. It will have the same stroke color, but with Blending Mode Screen, and Opacity 50%. Depending on the placement of the line, will determine its Stroke Weight (up to 4pt) and its Profile. For instance, on the wheel arch as it’s a large area, it’s a 4pt stroke. As the line isn’t intersecting with another, it’s using a tapered profile at both ends (Width Profile 1).
With the same method of using lines of the same color, I’ve added highlights to the seat and wheel. With the addition of creating a 4pt dashed line along the tire to add a little extra detail.

Step 11

The shine on the chrome is a bit more complex and for this I’m going to use the Pen Tool (P) to create some less uniform shapes. These shines will have a light gray fill (C=0, M=0, Y=0, K=20) and will be set to Blending Mode Screen with Opacity 55%.

Step 12

I skipped over two elements of the illustration. The first are the foot grips. These have a 1pt Stroke Weight (instead of 2pt). I need to include these small elements as they help give the foot area (told you I know nothing about scooters!) shape. If I was to use a 2pt Stroke Weight, the area may look a bit too cluttered.
The next is the windscreen. The actual glass/central part of the shape will need to be transparent, while the line art will need to retain its 100% Opacity. You can modify this via the Appearance panel and going into the individual Opacity options of the fill.

Step 13

Now to add a quick background to the illustration using the Ellipse Tool (L) to create a circle with a blue fill and a 100pt teal stroke. To give it a sixties feel, I’m going to give it an uneven stroke by applying a Profile… specifically Width Profile 6.

Step 14

I decided to add a blue Rectangle (M) behind the circle and then change the stroke color for the circle to white to match the line art of the scooter. However, in changing this around, I decided to alter the overall colors of the illustration. I did this by adding a further Rectangle (M) over all the elements of the scooter with a peach fill (C=0, M=50, Y=47, K=0) and set it to Blending Mode Color Burn with Opacity 100%.

Step 15

To add a simple, quick texture over the top, I’m going to use the Paintbrush Tool (B) to draw strokes across the canvas with a white 20pt Stroke Weight and set to Opacity 5%. The brush I’m using is called “Chalk – Scribble” and can be found via the drill down menu in the Brush panel and going to Open Brush Library > Artistic > Artistic_ChalkCharcoalPencil.

Step 16

Looking over the illustration, I can’t help feel the scooter is lost in the background – so I want to play with the colors of the scooter. I’m going to do this quickly by duplicating all the shapes and lines for the scooter and Object > Expanding them to shapes.
Then using Pathfinder > Unite to create one large compound path.

Step 17

I’ve given this shape a dark brown fill (C=55, M=60, Y=65, K=40) and changed the Blending Mode to Saturation. To make the scooter stand out further, I’ve added a 3pt outside aligned stroke with the blue shade, set to Blending Mode Multiply and Opacity 50%.

Step 18

To help it stand out further, I’ve added some “Chalk – Scribble” lines underneath the scooter with a blue stroke and 20pt Stroke Weight, set to Blending Mode Multiply, and Opacity 10%. This will add additional texture to the background and not on top of the scooter itself. It will also add a darker texture to the white circle.

Step 19

Finally, using the Artboard Tool (Shift + O), I’ve ensured the artboard is an even square by first centering the artboard and then altering the Width and Height values.

Conclusion

I hope you’ve enjoyed today’s tutorial on creating a retro vector graphic illustration. You take this workflow and tips and apply it creating quick line art based illustrations with a vector vintage twist.

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